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Monster Hunter Rise: Sunbreak - New Monsters Guide

The Monster Hunter Rise Sunbreak addition adds a total of 17 new monsters, but some of them may be recognizable to many players.

There are a lot of Monster Hunter Rise Sunbreak monsters to hunt down and transform into jackets and hammers, including both brand-new adversaries and old foes.

None of these monsters appear very friendly, whether they are new to the series or variations on already existing creatures.

Seven recurring monsters, six subspecies, and four new monsters make up the total of 17 monsters in Monster Hunter Rise: Sunbreak.

Below is a list of every new monster that the Monster Hunter Rise Sunbreak DLC introduces to the game. 

Older fans of the Monster Hunter series will recognize some of the other names floating around, like Hermitaur and Ceanataur returning from Monster Hunter 2. Bishaten, Somnacanth, Almudron, Rakna-Kadaki, Rajang, and MH: Rise mascot Magnamalo all have tougher subspecies returning to the series.

Garangolm, Lunagaron, Malzeno, and Gaismagorm are four additional monsters on that list that have never before appeared in the Monster Hunter series and make their Sunbreak debuts. The first three are referred to as the “Three Lords” as a group, and they serve as the DLC’s main antagonists and plot markers.

The first creature you’ll encounter in Sunbreak is a gigantic monstrous crab with a small fire vulnerability. It employs its bulky armour and summoned minions to annoy the player and launch Water attacks. Keep an eye on the claws, and when the face is exposed, chop at it. That’s sound counsel in any conflict, to be honest.

This sly ape is similar to Bishaten, except instead of selling deadly fruit, it deals in fiery, exploding fruit. More than anything else, it will be harmed by water and

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