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Player's Own Voice podcast: Former CFL pro Konrad Wasiela tackles esports career

Like the game titles themselves, esports athletes can generate shocking income and audiences. At the highest level, it's gaming in name only. Everything else about the pursuit of esports mastery is a hard-nosed, serious business.

Elite esports players' training regimens certainly rival those of "real world" athletes. Strength and balance work, hand-eye conditioning,  nutritionists, psych coaches, esports stars make use of all the above. It's hard to avoid the conclusion that pro athletes are pro athletes, whether the rectangles they compete in are made of grass or glass.

Konrad Wasiela is uniquely suited to comment on the busy intersection of traditional and e-athletes. 

Formerly a CFL cornerback, Wasiela's "come to esports" moment was a visit to a live gaming event. He walked into a soldout stadium, and saw 60,000 people cheering. Amazon had just paid a billion bucks for "Twitch," the game streaming service. Wasiela added up the mega millions that Intel had poured into this tournament, and took note of Puma and Nike sponsorships in the space. 

He quickly resolved to launch his own company to get in on the action. ESE Entertainment does several things in the esports space, but it's mostly about pushing new players and audiences to egames.

Anastasia Bucsis, host of POV podcast, probes Wasiela on the many ways esports are played and promoted by real world athletes, but Wasiela flips that question: his interest lies in the ways traditional sports are starting to depend on their virtual counterparts. 

Simulators from esports are already used heavily by every F1 driver and team. As more coaches and more sports make the jump into using applications from esports in the locker room, game film might be going the way of the

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