Call of Duty: Anti-cheat can take away player's weapons
Fans of Call of Duty, rejoice! The team behind the game’s server-side anti-cheat solution, Ricochet, has revealed a new mitigation technique.
Revealed in a new blog post detailing the current state of Call of Duty’s anti-cheat solution, which follows previously revealed anti-cheat techniques like Cloaking and Damage Shield.
In Damage Shield and Richochet the first major mitigation technique, legitimate players are essentially put into God Mode when a cheater is detected in-game. Whereas the tactic of Cloaking prevents cheaters from seeing and hearing their opponents and bullets.
Now, Activision’s latest development is designed to prevent cheaters from having any level of lethality and works simply by taking away their weapons including their fists to prevent them from harming legitimate players in the game.
Here’s everything we know so far on the new anti-cheat, Disarm which will now be available in Call of Duty Vanguard and Warzone.
Read More: Call of Duty Mobile Season 6: What is the release date?
Sadly, the battle against cheaters will never end, but Activision’s Team Ricochet keeps finding inventive ways to deal with these battles.
The Ricochet team detailed the latest progress in its fight against cheaters and it revealed that it will continue to improve certain titles.
In the latest Anti-Cheat Progress Report, #TeamRICOCHET is answering some of your biggest questions


