VALORANT 4.10 Patch Notes: Everything You Need to Know
Riot Games has now confirmed the full Patch Notes for VALORANT 4.10, and there are a number of changes coming to the game.
Agent Updates, Map Updates, Bug Fixes and changes to gameplay systems are all on the agenda for the latest version of the game.
Hopefully, these implementations will give players a more streamlined and enjoyable experience in one of the most popular esports titles on the planet!
Here is everything you need to know about the VALORANT 4.10 Patch Notes and what is being introduced and changed in the game.
AGENT UPDATES
Agent Progress/Charge Bars – Moved to a consistent location and made a consistent size on the following Agents:
OMEN
Read More: Valorant: TenZ pro crosshair settings, mouse settings, video settings, key bindings and more
HAVEN
Removed some pixel collision on the following areas:
Read More: Valorant: How do you unlock all of the Agents?
GAMEPLAY SYSTEMS
Gameplay Consistency Updates
Fixed an issue where ping or framerate spikes could cause an excessive move processing buffer to develop and persist for multiple seconds. While this was happening, you may have been experienced:
Read More: Valorant: How to Team Chat and All Chat (Complete Guide)
Agents
“Destroyed” Voice lines for deployable abilities will now be heard globally by allies. This includes:
Other Agent Fixes
Cosmetics
Gameplay Systems
Fixed a bug where agent-specific keybinds would sometimes not work properly even though the settings menu showed them as applied:
Fixed a bug where the combat report would rarely not show up for the entirety of the game.
You can find all of the latest gaming news right here at GiveMeSport.