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Legends of Runeterra Patch 3.4.0: Everything You Need to Know

Riot Games has confirmed the full patch notes for Legends of Runeterra 3.4.0, but what will be implemented in the new update?

There are a number of new features that are being added to the game as part of the newest patch, including new cards, updates to existing cards and new deck bundles.

Riot has also confirmed that there will be a number of bug fixes with the update, addressing some of the issues that players are facing in-game.

Here’s everything you need to know about the Legends of Runeterra 3.4.0 Patch, including what is included in the new update.

Riot Games sent us the following information with regards to the official patch notes:

We’re experimenting with a new approach to live balance this patch. In addition to the usual card updates, we’ve taken a holistic look at gameplay patterns that aren’t easily or quickly addressable by changing existing cards, so instead, we’re adding a few new cards!

This patch, we took a look at regions that lack core tools to deal with wide boards, as well as elusives, leading to one-sided matchups against that archetype, and we’ve created a new spell card for each of them to help shore up that weakness: Piltover & Zaun, Targon, and Shurima.

While we have some other changes in this patch to help Shurima handle multiple enemies, Shurima has always been reliant on Vulnerable to address single targets. That’s a strong game plan when you can attack, but we felt they needed a tool that could also work on defense rounds.

Targon is great at creating large single threats, but can struggle with wider boards. While we don’t want to change that identity entirely, we did want to give them an option for slowing down multiple attackers so that their slower game plan has a chance.

Direct damage is

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