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Counter-Strike Global Offensive: Patch notes, M4A1-S nerfs, ancient map changes, more

Valve released a major Counter-Strike: Global Offensive update, which included M4A1-S nerfs and Ancient map adjustments. Several other changes have also been made. 

It’s unusual these days for a Counter-Strike: Global Offensive patch to have any effect on the meta, but Valve’s 15th June release is one of those rare times.

The developers are making two key modifications that could influence the pro meta: releasing M4A1-S nerfs and making some major map changes to Ancient.

Here are all the details on Counter-Strike: Global Offensive’s update, including the patch notes. 

Read more: Counter-Strike Global Offensive Patch Notes (23rd September): What’s new in the latest update?

The latest patch notes show what has changed in this new update.

M4A1-S magazine size nerfed

The M4A1-S has established itself as the go-to rifle. It has accounted for over a quarter of all kills in competitive Counter-Strike, whereas the M4A4, which ruled for longer, faded into obscurity.

Valve is attempting to restore balance to the defender rifles by reducing the magazine size of the M4A1-S from 25 to 20 rounds. A total of 80 bullets will be available to players, up from 75 before. While the amount of bullets remains constant, sprays must be precise to ensure kills before reloading.

Ancient map changes around Cave, B-site 

As part of the patch, Valve is making adjustments to five different maps in the game, the most notable of which being Ancient. The Cave area has been tidied up, with the crate stack outside removed and several pixel gaps at T mid fixed. 

The pillar near B Site has been reinforced, assisting CTs in their efforts to prevent the spread. The scaffolding on B Site has also been cut to reduce wallbang damage. Some paths have also

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